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On that super-viral "my indie game for 15 seconds" tweet
The many reasons a game dev's post went viral
Feb 14
•
Ryan K. Rigney
26
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On that super-viral "my indie game for 15 seconds" tweet
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11
Hyper Light Breaker's Michael Clark: "We want our true believers to feel their faith in us is rewarded."
An interview with Heart Machine
Jan 31
•
Ryan K. Rigney
15
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Hyper Light Breaker's Michael Clark: "We want our true believers to feel their faith in us is rewarded."
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1
The Art of the Follow-Up
What do you do after striking game dev gold? (Probably crash out)
Jan 24
•
Ryan K. Rigney
28
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The Art of the Follow-Up
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11
Are Random VR Games Making $100 Million?
Nothing about the VR games market makes sense
Jan 17
•
Ryan K. Rigney
22
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Are Random VR Games Making $100 Million?
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5
Asking Game Devs Where They Found Their First 1,000 Players
...and also the tens of thousands of players after that.
Jan 10
•
Ryan K. Rigney
21
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Asking Game Devs Where They Found Their First 1,000 Players
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Book Review: Too Much Fun – The Five Lives of the Commodore 64 Computer
push to talk #50 // the forgotten history of early 80s home computer games + a bizarre anecdote involving nintendo, commodore, and (allegedly) the mob
Dec 13, 2024
•
Ryan K. Rigney
16
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Book Review: Too Much Fun – The Five Lives of the Commodore 64 Computer
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4
How Do You Know When Your Game Is Good?
push to talk #46 // creative leads from apex legends, caravan sandwitch, and the age of empires series explain how to tell when you're cookin' up a…
Nov 15, 2024
•
Ryan K. Rigney
36
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How Do You Know When Your Game Is Good?
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2
Meet the Fastest Gamer Alive
push to talk #44 // featuring the 19-year-old canadian gamer who just changed speedrunning forever
Nov 1, 2024
•
Ryan K. Rigney
18
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Meet the Fastest Gamer Alive
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1
What Are Video Games Good For?
push to talk #43 // frank lantz believes that players should demand more from their games
Oct 25, 2024
•
Ryan K. Rigney
40
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What Are Video Games Good For?
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The Strange Evolution of the Sponsored Stream
push to talk #42 // the relationship between game devs and creators has evolved in hilarious—and sometimes costly—ways over the last ten years
Oct 18, 2024
•
Ryan K. Rigney
28
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The Strange Evolution of the Sponsored Stream
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6
UFO 50 and the Lamentations of Khakheperraseneb
push to talk #41 // can video games unlock new possibilities by inventing an alternate past?
Oct 11, 2024
•
Ryan K. Rigney
19
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UFO 50 and the Lamentations of Khakheperraseneb
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4
Every Game Dev Should Read this Book
push to talk #40 // an interview with bestselling author and bloomberg journalist jason schreier, whose excellent new book is about the history of…
Oct 4, 2024
•
Ryan K. Rigney
35
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Every Game Dev Should Read this Book
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2
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