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Hyper Light Breaker's Michael Clark: "We want our true believers to feel their faith in us is rewarded."
An interview with Heart Machine
Jan 31
•
Ryan K. Rigney
12
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Hyper Light Breaker's Michael Clark: "We want our true believers to feel their faith in us is rewarded."
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1
The Art of the Follow-Up
What do you do after striking game dev gold? (Probably crash out)
Jan 24
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Ryan K. Rigney
27
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The Art of the Follow-Up
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Are Random VR Games Making $100 Million?
Nothing about the VR games market makes sense
Jan 17
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Ryan K. Rigney
22
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Are Random VR Games Making $100 Million?
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5
Asking Game Devs Where They Found Their First 1,000 Players
...and also the tens of thousands of players after that.
Jan 10
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Ryan K. Rigney
20
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Asking Game Devs Where They Found Their First 1,000 Players
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2,500 Books To Go
The clock is ticking, and attention is all we have.
Jan 3
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Ryan K. Rigney
29
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2,500 Books To Go
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5
December 2024
The Best of Push to Talk: 2024 Edition
Reflecting on a year of writing and planning for the future.
Dec 20, 2024
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Ryan K. Rigney
10
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Push to Talk
The Best of Push to Talk: 2024 Edition
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1
Book Review: Too Much Fun – The Five Lives of the Commodore 64 Computer
push to talk #50 // the forgotten history of early 80s home computer games + a bizarre anecdote involving nintendo, commodore, and (allegedly) the mob
Dec 13, 2024
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Ryan K. Rigney
16
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Push to Talk
Book Review: Too Much Fun – The Five Lives of the Commodore 64 Computer
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4
Curators vs. the Algos
push to talk #49 // to find truly great games, music, movies, or books, you've gotta exit the algorithm and find a human with good taste
Dec 6, 2024
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Ryan K. Rigney
26
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Curators vs. the Algos
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7
November 2024
The Long Death of the Gatekeepers
push to talk #48 // a digression on william faulker + what the book publishing industry can teach us about the value and ultimate fate of industry…
Nov 29, 2024
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Ryan K. Rigney
30
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The Long Death of the Gatekeepers
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4
How to Find Market Signal: Part Two
push to talk #47 // finding your vision and strong market signal in the early stages of game development
Nov 22, 2024
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Ryan K. Rigney
26
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How to Find Market Signal: Part Two
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9
How Do You Know When Your Game Is Good?
push to talk #46 // creative leads from apex legends, caravan sandwitch, and the age of empires series explain how to tell when you're cookin' up a…
Nov 15, 2024
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Ryan K. Rigney
36
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How Do You Know When Your Game Is Good?
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2
How to Find Market Signal: Part One
push to talk #45 // games marketing in the age of the algorithm
Nov 8, 2024
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Ryan K. Rigney
33
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How to Find Market Signal: Part One
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2
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