Push to Talk: A Strategy Guide for Games Industry Professionals
What You’ll Get
Push to Talk is a weekly newsletter for games industry professionals that highlights people doing interesting work in and around games.
Each edition includes a mix of spicy and widely-discussed news links, interviews with inspiring people, and occasional essays.
Some recent posts you might like:
A piece profiling several developers of small, strange games for the Playdate
An essay exploring why some games are harder to market than others
A feature story on the decade-long story behind the hit game Lethal Company, featuring an interview with the game’s creator
More like this to come! See you on Fridays.
About the Author
I’m Ryan K. Rigney. Over the last decade, I’ve led communications on games like League of Legends, PUBG, and Apex Legends.
Currently I’m heading up marketing at Odyssey Interactive, which in 2023 released the D.I.C.E. Awards finalist Omega Strikers. We’re currently cookin’ on a new, as-yet-unannounced title.
Feel free to shoot me a DM on X, or—if you work in games—add me on LinkedIn.
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