Push to Talk: A Strategy Guide for Games Industry Professionals

Get new editions of Push to Talk every Friday:

What You’ll Get

Push to Talk is a weekly newsletter about the business of making and marketing video games. Subscribe above to get an eclectic and spicy mix of interviews and essays in your inbox every Friday.

Some posts you might like:

  • An interview exploring the failure of one of 2024’s best indie games

  • An essay that asks why some games are harder to market than others

  • A feature story on the decade-long story behind the hit game Lethal Company, featuring an interview with the game’s creator

More like this to come! See you on Fridays.

About the Author

I’m Ryan K. Rigney. Over the last decade, I’ve led communications on games like League of Legends, PUBG, and Apex Legends.

Currently I’m heading up marketing at Odyssey Interactive, which in 2023 released the D.I.C.E. Awards finalist Omega Strikers. We’re currently cookin’ on a new, as-yet-unannounced title.

Feel free to shoot me a DM on X, or—if you work in games—add me on LinkedIn.

You can also reach me via email by subscribing and hitting “reply” in response to any edition of Push to Talk.

Subscribe to Push to Talk

A strategy guide for people who make video games, delivered every Friday.

People

Ryan K. Rigney is Marketing Director at Odyssey Interactive, and previously led comms on games like Apex Legends, PUBG, and League of Legends.