push to talk #47 // finding your vision and strong market signal in the early stages of game development
I really appreciate your focus on here on reading signal in playtests :)
(My lil project is ready for playtesting, and I'm going to have to navigate that whole *situation* for the first time.)
o i’ve been waiting for this!
Brilliant article. Thank you so much 👍
love the red/yellow/green light framework
this is incredibly useful and insightful - thank you!
Thank you for this article as I think about the direction for my own game that has been nebulously swirling around in my head!
Gratz on the new role!
I take it that omega strikers’ smash-like battle royale didn’t get enough green lights? Rip
Hope you have the time to keep writing these!
oh hey Eric!
I really appreciate your focus on here on reading signal in playtests :)
(My lil project is ready for playtesting, and I'm going to have to navigate that whole *situation* for the first time.)
o i’ve been waiting for this!
Brilliant article. Thank you so much 👍
love the red/yellow/green light framework
this is incredibly useful and insightful - thank you!
Thank you for this article as I think about the direction for my own game that has been nebulously swirling around in my head!
Gratz on the new role!
I take it that omega strikers’ smash-like battle royale didn’t get enough green lights? Rip
Hope you have the time to keep writing these!
oh hey Eric!